6/30/2023 0 Comments Blackguards 2 faramud![]() ![]() fixed multiple errors in the comparison of item effects.fixed battlelog not showing correct number of wounds.fixed camera sometimes behaving strangely on worldmap.fixed poison effects that were not shown correctly on some weapons.added multiple small GUI and loading time improvements.fixed issue with traps not working after un-/selecting them multiple times.ecliptifactus clone can no longer use the ‘guard’ action.fixed some resolutions not working correctly.improved font rendering on high resolutions.opening the tutorial in battle no longer breaks the interface.added path-dots on worldmap that were missing when re-entering from the camp.added tooltip for difficulty level option.fixed an issue with difficulty levels are not being applied correctly.corpofrigo lvl4 no longer breaks if cast on a neutral object.fixed the Screen of “four years later” just displaying “4” in Japanese.fixed Knockback so it no longer pushes victims through Fortifex walls.fixed problem with achievements “The Saint” and “The Monster”.fixed problem that bits of dialog may repeat in Niobe/Zurbaran-Dialogs and in Takate’s dialog in the camp.fixed dialog option about saving Mirai in Marwan’s throneroom.fixed broken narrator-screen prior to ElHalem.fixed problem that Takate and Zurbaran were set inactive when their dialogs are done.fixed swamphole script so it properly reacts to knocked back entities.fixed a problem with partial success in El Halem preparation battle.added hint boxes for chimera conversions with the Hell Organ.improved AI script interaction with Ecliptifactus entities.corrected hex cell height levels in a few maps.repaired missing texture link in Jester Wood gore.Tykates now vanishes correctly from his cage when released or executed.removed two potential error sources in archer AI scripts.reduced enemy spawn in goblin mine defend scenario.fixed an AI problem in Marwan Strikes Back scenario.corrected win conditions timing issues in several defend and recap scenarios.removed spider webs’ spike damage resistance.fixed Nasrin’s stats, items and portrait.fixed dialog after losing preparation battle for first chimerologist.fixed an issue with 3d models not disappearing in escape zones.set Leaper’s jump attack effects to -forced- to avoid victims to sometimes remain unaffected.fixed a potential dialog bug in the goblin mine.made traps and interactive objects trigger if entities spawn on them.fixed minor issues with barrel towers in a couple of maps.fixed a problem in battle of mengbilla battle-script that hindered catapult impacts if cassia was very good or very evil.optimized functionality of arsonist objectives in Dujar Looting and Cuoris Sabotage fights.reduced resistances of insect warrior in Lorfas.fixed a few missing sounds on interactive environment.increased camera scroll speed on Adamant Map.improved camera start locations in several defend and recap scenarios.adjusted size of deployment zones in several maps.corrected Great Petrifier’s dodge animation.corrected Great Petrifier’s collision for Line-Of-Sight calculations.adjusted difficulty levels “easy” and “hard” to increase the difference (easy is easier, hard is harder).increased exp costs of dualwield 1 and dualwield 2.reduction of the offhand bonus of dualwield 1 and dualwield 2.additional wound and increased aup costs for sniper.more damage and exp costs for aimedthrust maneuver.more aup damage and exp costs for feint maneuver.hammerblow maneuver now causes triple damage.added additional belts to lorfas merchant’s supply.made Zurbaran’s Seduction of Niobe more likely to be successful.lowered damage threshold to interrupt Great Petrifier’s eternal petrification power.destructible Crystals can now be destroyed with a single melee hit of any damage type.reduced critical hit chance of bounty hunters to zero.fixed freeze on some maps when using the LoS tool.fixed carnage training fight that wasn’t triggered correctly.fixed a problem with with Cassia-Dialog that hindered the game to progress.fixed problem that Faramud’s dialog was deactivated when whole map was conquered.fixed a potential error source in Shinna preparation battle win conditions.fixed game breaks if spawning entities die.corrected win condition issue in Niobes Estate. ![]() fixed faulty win condition in Benivilla Forest recapture scenario.fixed game breaks if renaming savegames during battles.fixed a potential script freeze during Battle of El’Halem.Se avete acquistato il gioco su Steam, scaricherete in automatico la stessa, mentre se avete acquistato la versione boxxata il link per scaricarlo è sotto (pc e mac) Questo va a fixxare alcuni problemi in game. E’ disponibile il patch 2.1 per Blackguards 2. ![]()
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